// My Work
A collection of everything I've built — games, AI experiments, mobile apps, and web projects from Grade 11 & 12.
An AI agent that teaches itself to play Snake using machine learning and reinforcement learning techniques. Watch it improve over time — implemented entirely in Python.
A faithful recreation of Flappy Bird using Python and Pygame. Features sprite animations, collision detection, and a scoring system. Download and run locally.
A research-backed PowerPoint presentation exploring how Artificial Intelligence is transforming various career paths — from automation to augmentation.
A fully functional 3D Bowling game built in Unity. Features realistic physics, pin collisions, and a complete scoring system. Download and play on Windows.
A custom Unity game available to play directly in the browser via WebAssembly, or download as a standalone build. Built with WASD controls, jump, and restart mechanics.
An innovative iOS app integrating CoreML for real-time garment recognition with a locally hosted Gemma 2-2B LLM to provide personalized style coaching — all on-device for full privacy. Built with the MediaPipe Tasks GenAI framework.
Python Platformer
A Mario-inspired platformer game built with Python. Recreating the classic experience with custom levels, smooth movement mechanics, enemies, and collision detection — pure Python game dev.